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CSM 233 Computer Simulation & modeling lab activity 4

 STUDENT LAB/TUTORIAL ACTIVITY REPORT

Course Code : CSM 233

Course Name : Computer Simulation & modeling

EXPERIMENT/EXERCISE NO. : 04

TITLE OF EXPERIMENT/EXERCISE: Car Parking System Simulation Model

Goal AIM/OBJECTIVE (similar to the manual):

Description :

In this session we will cover:

1. The Arena simulation software environment.

2. Simulation project concepts such as Entities, Resources, Queues, Attributes, Variables, and Statistical accumulators in Arena.

3.Flowchartand data modules in Arena

4. The Create, Process, and Dispose modules in Arena.

5. Building and running a simple simulation model discuss the results of a simulation run.

Objectives:

A quick tour of the Arena environment

• Recap of basic concepts

• The three (3) basic modules

• Building your first model

• Before you run the model

• Running the model

• Viewing the results

CASE STUDY/ RELEVANT PROGRAMS / DESIGN/CONFIGURATION / IMPLEMENTATION/COMMANDS. (A PART FROM THE TEACHER TAUGHT IN THE

LAB)

Theory / Explanation:

DECIDE Module

This module allows for decision-making processes in the system. It includes options to make decisions based on one or more conditions

(e.g., if entity type is Gold Card) or based on one or more probabilities (e.g., 75% true; 25% false). Conditions can be based on attribute

values (e.g., Priority), variable values (e.g., Number Denied), the entity type, or an expression (e.g., NQ (ProcessA.Queue)


Procedure: Consider the Following Car Parking system in our daily life

Building a basic model

New concepts to study in this Activity are

• Using the resource picture placement add picture to the Inspector and give different images for Idle and Busy option.

• Using Plot button create a dynamic plot for Work in Process.

• Using Plot button create a dynamic plot for Inspector Utilization.

• Using Text and Graphic buttons give the Title for the Model Build.

For your Model Complete the Following

Problem: You are to Model a Car Parking System

• Arrivals of Cars are randomly distributed at 1.54 per minutes.

• Decide type used_n-way by chance

• Process distributed typ statnderd Between ___1___ and ____1___minutes

• Use 1 replication for 24 hours per day.

Results: Number-in __462.0 ______ Number-out __462.0 ______

The three (5) basic modules

1. Create:

–Entry point of entities into system

2. Process:

–Work is done on entities

3. Dispose:

–Exit point for entities from system

4. Assign:

5. Decide:

Write the detail report of the following.

Entities avg 0.02662196 max 0.0987

Resources avg 0.5083 max 1.0000

Queues avg 0.01198791 max 0.08205484

Attributes

Variables

Statistical accumulators

Activity for Students: (Practical Exercise 2)

RESULTS:

1.

2.

3

ANALYSIS and OBSERVATION

CONCLUSION:

Reserved for the lab teacher

Observation

Awarded Mark:

SIGNATURE :

DATE:

تقييم:

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